Color Tint
Tint ArtMeshes by providing a color and matching criteria
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Preview
Parameters
Colorrequired
String
Color hex code
Mix With Scene Lighting Color
Double
Determines how the tint color is mixed with the scene lighting system color (between 0 and 1)
Random Color
Checkbox
Assigns a random color
Tint All
Checkbox
Tints the entire model
Filter Type
Selection
Allows to filter for art mesh number, tags or names
Values
Input
Assign a filter value, like D_TAIL_03
for the exact name of the model's tail.
Variables
This sub-action does not populate any variables.
C# Usage
public bool VTubeStudioColorTintAll(string hexColor, double mixWithSceneLighting = 0)
public bool VTubeStudioColorTintByNameContains(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNames(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNumber(string hexColor, double mixWithSceneLighting, List<int> artMeshNumbers)
public bool VTubeStudioColorTintByTagContains(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByTags(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioRandomColorTint()