Color Tint

Tint ArtMeshes by providing a color and matching criteria

Parameters

Colorrequired
String

Color hex code

Mix With Scene Lighting Color
Double

Determines how the tint color is mixed with the scene lighting system color (between 0 and 1)

Random Color
Checkbox

Assigns a random color

Tint All
Checkbox

Tints the entire model

Filter Type
Selection

Allows to filter for art mesh number, tags or names

Values
Input

Assign a filter value, like D_TAIL_03 for the exact name of the model's tail.

Variables

This sub-action does not populate any variables.

C# Usage

public bool VTubeStudioColorTintAll(string hexColor, Double mixWithSceneLighting = 0)
public bool VTubeStudioColorTintByNameContains(string hexColor, Double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNames(string hexColor, Double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNumber(string hexColor, Double mixWithSceneLighting, List<int> artMeshNumbers)
public bool VTubeStudioColorTintByTagContains(string hexColor, Double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByTags(string hexColor, Double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioRandomColorTint()