Color Tint

Tint ArtMeshes by providing a color and matching criteria
Preview
Preview

Parameters

Colorrequired
String

Color hex code

Mix With Scene Lighting Color
Double

Determines how the tint color is mixed with the scene lighting system color (between 0 and 1)

Random Color
Checkbox

Assigns a random color

Tint All
Checkbox

Tints the entire model

Filter Type
Selection

Allows to filter for art mesh number, tags or names

Values
Input

Assign a filter value, like D_TAIL_03 for the exact name of the model's tail.

Variables

This sub-action does not populate any variables.

C# Usage

public bool VTubeStudioColorTintAll(string hexColor, double mixWithSceneLighting = 0)
public bool VTubeStudioColorTintByNameContains(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNames(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByNumber(string hexColor, double mixWithSceneLighting, List<int> artMeshNumbers)
public bool VTubeStudioColorTintByTagContains(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioColorTintByTags(string hexColor, double mixWithSceneLighting, List<string> filterValues)
public bool VTubeStudioRandomColorTint()