% direction.x %
double
% direction.y %
% direction.z %
% itemId %
string
The id of the item that hit
% itemName %
The friendly name of the item that hit
% strength %
% triggerId %
The id of the trigger that caused the item hit
% triggerName %
the friendly name of the trigger that caused the item hit
Websocket Disconnected
Trigger for when the Websocket has been disconnected
Trigger Activated
Trigger for when a trigger is activated in Throwing System
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